January 31, 2010
Los Angeles, California
The goal of the Access to Computing in Higher Education Capacity Building Institute (CBI) was to help participants better understand the under-representation and increase the participation of students with disabilities in computing and information technology (IT) postsecondary education fields and careers. Broad issue areas discussed included access to higher education curricula and courses through universal design of education and accommodations, best practices for outreach to veterans with disabilities in higher education, and increasing access to computing and IT through assistive technology, among others.
The CBI began with presentations about the importance of self determination for students and universal design in institutions. Following these presentations, small groups discussed questions such as "How can disability support services, computing departments, veterans organizations, and other groups work together effectively to increase the number of people with disabilities in the computing sciences?" Participants also heard from a panel about computing-rich careers and previewed a draft video on veterans with disabilities.
The Access to Computing in Higher Education Capacity Building Institute (CBI) was designed to help participants better understand the under-representation and increase the participation of students with disabilities in computing and information technology (IT) postsecondary education fields and careers. The CBI participants continue collaboration through an online community of practice (CoP). Both were undertaken to engage stakeholders in dialogue that will result in meeting the goals of Broadening Participation in Computing (BPC) projects. These activities were funded by the National Science Foundation (NSF, grant #CNS-0540615 and #CNS-0837508). They were coordinated by the Alliance for Access to Computing Careers (AccessComputing) led by the Department of Computer Science and Engineering and DO-IT (Disabilities, Opportunities, Internetworking, and Technology) at the University of Washington (UW).
AccessComputing institutional partners are Gallaudet University, Landmark College, and Rochester Institute of Technology. AccessComputing alliance partners are the Alliance for Students with Disabilities in Science, Technology, Engineering, and Mathematics (AccessSTEM); EAST Alliance for Students with Disabilities in Science, Technology, Engineering, and Mathematics (EAST); Midwest Alliance in Science, Technology, Engineering, and Mathematics (Midwest); Reaching the Pinnacle (RTP); National Center for Women and Information Technology (NCWIT); National Girls Collaborative Project (NGCP); Commonwealth Alliance for Information Technology Education (CAITE); Computing Alliance of Hispanic-Serving Institutions (CAHSI); Empowering Leadership: Computing Scholars of Tomorrow; and Advancing Robotics Technology for Societal Impact Alliance (ARTSI).
AccessComputing works to increase the participation of people with disabilities in computing and IT fields. AccessComputing collaborators apply evidence-based practices to:
The CBI was tailored to personnel of projects funded by the Broadening Participation Program of the National Science Foundation's Computer and Information Science and Engineering (CISE) program.
AccessComputing collaborates with project partners in a variety of ways to:
This publication was created for people who:
The Access to Computing in Higher Education CBI took place on January 31, 2010, in Los Angeles, CA. Its overall purpose was to explore ways to increase the participation and success of students with disabilities in computing and IT postsecondary studies and careers.
Participants in this one-day event included administrators and teaching faculty from institutions around the county. Hosted by the University of Washington, the CBI provided a forum for comparing recruitment and access challenges, sharing successful practices, developing collaborations, and otherwise increasing the capacity of institutions to serve students with disabilities in computing and IT fields. Specific goals of this CBI were to:
Speakers and panelists were also CBI participants and shared their expertise on a variety of topics related to computing, IT, and student success. Broad issues that were discussed included:
In this CBI:
The CBI was comprised of panel and individual presentations and working group discussions. Panel discussions and individual presentations offered participants opportunities to discover new ways to make computing and IT accessible for students with disabilities. Working group discussions allowed participants time to gather in small groups and discuss the following questions:
The agenda for the CBI, summaries of the presentations and panels, and reports from the working group discussions are provided on the following pages.
8:00-8:50 a.m.
Registration, Light Breakfast, and Networking
9:00-10:00 a.m.
Welcome
Framework for Access
Student – Self Determination
Institution – Universal Design
10:00-11:00 a.m
Accessible Technology
11:00-11:15 a.m.
Break
11:15-12:30 p.m.
Success Stories
Careers in Computer Science and Disability
Richard Ladner, AccessComputing Co-Director
12:30-1:15 p.m.
Lunch and Working Group Discussion
Question 1: How can disability support services, computing departments, veterans organizations, and other groups work together effectively to increase the number of people with disabilities in the computing sciences?
1:15-1:35 p.m.
Working Group Reports
Working group representatives each deliver a brief summary of their group's discussion and accomplishments.
1:35-2:20 p.m.
Our Paths to Computing-Rich Careers
Panel:
2:20-2:45 p.m.
Special Issue: Veterans with Disabilities
View draft video and provide formative feedback: Returning From Service: College and IT Careers for Veterans
2:45-3:00 p.m.
Break
3:00-3:45 p.m.
Working Group Discussion
Question 2: What specifically can your computing department, disability support services office, veterans organization, or other campus service do to improve the recruitment and support of students with disabilities in computing departments and IT careers?
3:45-4:20 p.m.
Working Group Reports
Working group representatives each deliver a brief summary of their group's discussion and accomplishments.
4:20-4:30 p.m.
Access to Computing in Higher Education Participant Survey
Complete and place in evaluation box.
4:30 p.m.
Adjourn
Universal design is about making things usable for the most people possible. Universal design is an attitude that values diversity, equity, and inclusion; a goal; and a practice that makes products and environments welcoming, accessible, and usable. Often the diversity of users is not visible; for example, many disabilities (such as learning disabilities) are not obvious. Universal design is beneficial for people with disabilities) and also for those with diverse characteristics with respect to age, gender, race, ethnicity, etc.
Some examples of universal design include the following:
Often inaccessibility is blamed on the disability; however, the universal design approach focuses on making instruction, services, physical spaces, and technology more accessible in their design. Being proactive minimizes the need to be reactive. Universal design of learning provides multiple means of representation, expression, and engagement. It allows students multiple ways to engage in class discussions and activities. Applying universal design to IT minimizes the need for assistive technology and accommodations. It is important to think about how you might address the needs of students with various types of disabilities when planning classes, before you know whether or not you have someone with a disability in your class.
Richard Ladner
Computing has changed the way we live, work, learn, and communicate. Computing drives advances in many fields and enables growth and development in our economy.
High-tech fields are growing at a fast rate. Jobs in computing also have salaries that are at the top of the chart. Shortages are expected to be particularly significant in a number of high-growth fields, with computer science having one of the biggest gaps. Future growth opportunities in the computing industry include new approaches to networking; advances in the fields of science and engineering; safer cars or ones that in some ways drive themselves; models for personalized education, health monitoring, and preventative medicine; and quantum computing. Future developments will lead to a better quality of life for many people.
Individuals enter the computing field for a variety of reasons. This diversity leads to better solutions. People pursue diverse careers following a computer science or other IT education. They do not necessarily migrate to a strict programming position.
NSF data reveals that 18% of students with and without disabilities are interested in natural science and engineering. Of postsecondary students with disabilities, more than 50% attend public two-year schools and nearly 40% attend public four-year schools. Students with disabilities are less likely than students without disabilities to complete a bachelor's degree; only 40% of students with disabilities attained bachelor's degrees, versus 60% of all students. Graduate students with disabilities are less likely than graduate students without disabilities to major in natural science and engineering. NSF estimates that, although people with disabilities make up 16% of the population and 10% of the U.S. workforce, they account for 11% of the STEM undergraduate student population, 7% of the STEM graduate student population, 1% of all STEM doctorate recipients, 5% of the STEM workforce, and 8% of STEM postsecondary faculty.
Students with disabilities tend to drop out of computing majors more often than students in other disciplines, and very few students with disabilities go on to advanced degrees in computing. Some notable exceptions include Stephen Hawking, a world-renowned physicist who has mobility and speech impairments; TV Raman, a blind computer scientist at Google; Christian Vogler, a deaf computer scientist who has worked on sign language recognition; Chieko Asakawa, who worked on social accessibility to improve accessibility of web pages; and Jonathan Kuniholm, a veteran with a disability working on prosthetic limbs. People with disabilities can do almost anything in any scientific field, and some are highly motivated to pursue careers in accessibility research.
IT students from the University of California, Los Angeles and a faculty member from New Mexico State University shared their experiences and insights into pursuing a computer science career as a person with a disability. Some panelist comments follow.
CBI participants represented a wide range of stakeholders, including postsecondary faculty and staff, and employees of BPC projects serving students around the country. They came together to brainstorm and share ideas about how to better serve students in computing fields in postsecondary education. The following lists present some of the ideas shared in the brainstorming discussions.
How can disability support services, computing departments, veterans organizations, and other groups work together effectively to increase the number of people with disabilities in the computing sciences?
What specifically can your computing department, disability support service office, veterans organization, or other campus service do to improve the recruitment and support of students with disabilities in computing departments and IT careers?
Specifically, some participants agreed that they would:
Stakeholder groups represented in the CBI included:
The following individuals participated in the CBI:
Juan Arratia
Principal Investigator
Caribbean Computer Center for Excellence
juan.arratia@gmail.com
Sarbani Bannerjee
Associate Professor
Buffalo State College
BANERJS@BuffaloState.edu
Phillip R. Bording
Associate Professor and Chair
Alabama A&M University
cschair@aamu.edu
Monica Brockmeyer
Associate Professor
Wayne State University
mab@cs.wayne.edu
Sheryl Burgstahler
Co-Director, AccessComputing
University of Washington
sherylb@uw.edu
Jeanine Cook
Associate Professor
New Mexico State University
jecook@nmsu.edu
Niels da Vitorio Lobo
Associate Professor
University of Central Florida
niels@cs.ucf.edu
Mohsen Dorodchi
Cardinal Stritch University
mdorodchi@gmail.com
Maria Gini
Professor and Associate Head
University of Minnesota
gini@cs.umn.edu
Arnold Herrera
Web Developer
University of Texas at El Paso
aherrera16@utep.edu
Khaled Kamel
Chair and Professor
Texas Southern University
kamelka@tsu.edu
Richard Ladner
Co-Director, AccessComputing
University of Washington
ladner@cs.washington.edu
Daniela Marghitu
Associate Professor
Auburn University
daniela@eng.auburn.edu
Radha Nandkumar
Senior Research Scientist
International and Campus Relations (ICARE)
University of Illinois at Urbana-Champaign
radha@ncsa.uiuc.edu
Veeramuthu Rajavivarma
Associate Professor
SUNY, Farmingdale State College
rajav@farmingdale.edu
Suzanne Schaefer
Senior Analyst/Computer Science Coach
University of California Los Angeles
suz.schaefer@gmail.com
Ben Sommers
Program Assistant, DO-IT
University of Washington
bas7@uw.edu
Valerie Taylor
Department Head
Texas A&M Engineering
taylor@cse.tamu.edu
Michael Vieira
Associate Vice President for Academic Affairs
Bristol Community College
Michael.Vieira@bristolcc.edu
Andrew Williams
Associate Professor and Chair
Spelman College
williams@spelman.edu
The AccessComputing website contains:
AccessComputing staff maintain a searchable database of frequently asked questions, case studies, and promising practices related to how educators and employers can fully include students with disabilities in computing activities. The Knowledge Base can be accessed by following the "Search Knowledge Base" link on the AccessComputing website.
The Knowledge Base is an excellent resource for ideas that can be implemented in programs in order to better serve students with disabilities. Individuals and organizations are encouraged to propose questions and answers, case studies, and promising practices. In particular, the promising practices articles serve to spread the word about practices that show evidence of improving the participation of people with disabilities in computing. Contributions and suggestions can be sent to doit@uw.edu.
Examples of Knowledge Base article titles include the following:
To continue to engage with Sheryl, Richard, and others interested in making computing and IT fields more welcoming and accessible to students with disabilities, consider joining one of our online CoPs. Communicating through email, CoPs share perspectives and expertise and identify practices that promote the participation of people with disabilities in computing fields. Collaborators may request Alliance funding for registration fees and publications for conferences for which their Alliance presentations/exhibits are accepted, on-campus events, and computing internships for students with disabilities. Three CoPs are most relevant to the January 2010 CBI. You and your colleagues can join AccessComputing CoPs by indicating which of the three CoPs you would like to join and sending the following information to accesscomp@uw.edu:
AccessComputing Capacity Building activities are funded by the National Science Foundation (grant #CNS-0540615 and #CNS-0837508). They were coordinated by the Alliance for Access to Computing Careers (AccessComputing), which is led by the Department of Computer Science and Engineering and DO-IT at the University of Washington. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the CBI presenters and publication authors, and do not necessarily reflect the views of the National Science Foundation.
Some of the content of this publication is taken with permission from the DO-IT website at https://www.washington.edu/doit/. Permission is granted to modify and duplicate these materials for noncommercial purposes provided the source is acknowledged.
Electronic versions of this publication are available in print-ready and accessible formats at https://www.washington.edu/doit/.