April 8-9, 2013
Landmark College
Putney, Vermont
Multiple activities to increase the participation of students with disabilities, including veterans, in computing and information technology (IT) postsecondary education and career fields are coordinated by the Alliance for Access to Computing Careers (AccessComputing). AccessComputing is led by the Department of Computer Science and Engineering and the DO-IT (Disabilities, Opportunities, Internetworking, and Technology) Center at the University of Washington (UW) and is funded by the Computer and Information Science and Education (CISE) program of the National Science Foundation (#CNS-1042260).
This publication shares the proceedings of Pathways to Success for Students with Invisible Disabilities, an AccessComputing-sponsored CBI that was held at Landmark College on April 8–9, 2013. The content may be useful for people who:
AccessComputing works to increase the participation of people with disabilities in computing and IT fields. AccessComputing institutional and organizational partners apply evidence-based practices to:
AccessComputing institutional partners are Auburn University, Carnegie Mellon, City University of New York (Queen's College), Clemson University, Gallaudet University, Georgia Institute of Technology, Landmark College, New Mexico State University, North Carolina State University, Portland State University, Rochester Institute of Technology, Southern Illinois University Edwardsville, Towson University, University of Colorado Boulder, University of Maryland Baltimore County, University of Rochester, and Washington State University.
AccessComputing organizational partners are Advancing Robotics Technology for Societal Impact (ARTSI); the Alliance for Students with Disabilities in Science, Technology, Engineering, and Mathematics (AccessSTEM); Caribbean Computing Center for Excellence (CCCE); Center for Minorities and People with Disabilities in Information Technology (CMD‐IT); Commonwealth Alliance for Information Technology Education (CAITE); Computing Alliance of Hispanic‐Serving Institutions (CAHSI); East Alliance for Students with Disabilities in STEM; Empowering Leadership Alliance (ELA); Georgia Computes; Into the Loop; National Center for Women & Information Technology (NCWIT); National Girls Collaborative Project (NGCP); Reaching the Pinnacle (RTP); STARS Alliance; Virtual Alliance for Deaf and Hard of Hearing in STEM; Expanding Computing Education Pathways (ECEP), and Institute for African American Mentoring in Computing Sciences (iAAMCS).
AccessComputing collaborates with project partners by:
The Pathways to Success for Students with Invisible Disabilities CBI took place in Putney, Vermont. Landmark College Institute for Research and Training and AccessComputing worked together to organize the event. Its overall purpose was to promote cross-campus collaboration to increase the number of students with learning disabilities, attention deficit hyperactivity disorder (ADHD), and autism spectrum disorders (ASD) successfully pursuing higher degrees and careers in computing fields. Taking place at an AccessComputing institutional partner school, attendees included postsecondary faculty, disability service providers, and instructional technology personnel. Featured speakers included AccessComputing PI Richard Ladner and Co-PI Sheryl Burgstahler.
Participants in this two-day event included postsecondary faculty, disability service providers, and instructional technology personnel from multiple colleges and universities as well as guest speakers who presented on relevant topics. The CBI provided a forum for discussing recruitment and access challenges, sharing successful practices, developing collaborations, and identifying systemic change initiatives for increasing the participation of students with learning disabilities, ADHD, and ASD in computing fields. There were seven specific goals of this CBI:
Speakers and panelists were also CBI participants. Many had disabilities and/or were practitioners with direct experience in serving students with disabilities. Broad issues that were discussed included
In this CBI
The CBI was comprised of individual presentations and group discussion. Individual presentations included information about universal design, profiles of invisible disabilities, accessibility, and assistive technology. The group discussion offered participants an opportunity to disability support services, faculty, and information technology personnel can work together to support students with invisible disabilities.
The agenda for the CBI and summaries of the presentations are provided on the following pages.
8:30 a.m.
Registration
9:00 a.m.
Welcome
Manju Banerjee
10:00 a.m.
Keynote Speaker
Universal Design in Education
Sheryl Burgstahler
11:00 a.m.
Break
11:15 a.m.
Overview of Profiles of Invisible Disabilities
Current Trends in Invisible Disabilities
Manju Banerjee, Linda Hecker, Ibrahim Dahlstrom-Hakki, and Sapna Prasad
12:00 p.m.
Landmark College Student Panel
12:30 p.m.
Working Lunch
Small group discussions with Landmark College students
1:40 p.m.
Working Group Report and Discussions
3:30 p.m.
Landmark College Faculty Panel Best Practices
Michelle Bower, Geoff Burgess, Frank Kluken, Anita Long, and Melissa Wetherby
Self-Advocacy
4:15 p.m.
Day 1 Closing Remarks, Preview of Tomorrow’s Topics, Evaluation
8:30 a.m.
Registration
9:00 a.m.
Keynote Speaker
Accessibility: Past, Present, and Future
Richard Ladner
10:00 a.m.
Break
10:15 a.m.
Assistive Technology and Accessible Technology Design
Sheryl Burgstahler and Richard Ladner
11:15 a.m.
Working Group Discussion
12:30 p.m.
Working Lunch and Group Reports
2:00 p.m.
Break
2:15 p.m.
Landmark College Support Services Panel
Best Practices: Advising and Coaching Services
Kathy D'Alessio, Sandy Bower, Ruth Wilmot, Julie Oscherson, and Michael Luciani
3:45 p.m.
Call to Action, Day 2 Closing Remarks, Evaluation
Partnership opportunities and overview of minigrant projects
The content of the presentations is summarized below.
Presenter: Manju Banerjee
Technology is a staple of college life and the Internet is an education gateway. Many students today are learning online. The Education Growth Advisors (2013) describe an Iron Triangle of cost, quality, and access that affect student learning. These are things that need to be taken into account given the diverse ways that students in higher education learn. Adaptive learning, through one-on-one instruction, differentiated instruction, or student centered learning, can be one way to provide personalized instruction to a diverse set of learners. According to the Education Growth Advisors (2013),
…a more personalized, technology-enabled, and data-driven approach to learning…has the potential to deepen student engagement with learning materials, customize students’ pathways through curriculum, and permit instructors to use class time in more focused and productive ways.
Dr. Nish Sonwalkar, of Synaptic Global Learning, has developed a brain-based adaptive learning platform based on educational and technological research. Adaptive learning is achieved by real-time analysis of learner behavior and shuffling the content in order to match learning preferences. The result is the highest degree of completion and satisfaction of learners in an online adaptive learning platform at an affordable price.
Landmark College takes an adaptive learning approach that is integrated and holistic, focusing on core skills and the life span of the student. Beyond that, the Landmark College Institute for Research and Training conducts discovery and applied research, a professional development for educators, and a graduate level professional certificate in Universal Design and Technology.
Presenter: Sheryl Burgstahler
The extent to which people with disabilities have had access to higher education has evolved from one of exclusion to one focused on functional limitations and, more recently, to one born out of social justice. Focusing on the functional limitations of people with disabilities leads to trying to accommodate individual students with disabilities. A social justice mindset, meanwhile, focuses on the role of universal design to create an environment accessible to as many people as possible, thus minimizing the need for accommodations.
These are two very distinct ways to create access. Relying only on accommodations as a strategy for creating access means that for each individual with a disability, an alternative service, format, and/or adjustment must be made for that individual every time that they encounter a barrier. UD, meanwhile, calls for “the design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design” (The Center for Universal Design, www.ncsu.edu/ncsu/design/cud). Accommodations are reactive whereas UD is proactive. Universal design benefits people who face challenges related to ability, but also socioeconomic status, race, culture, gender, age, veteran status, language, and other challenges. Whereas a set of stairs is inaccessible to someone using a wheelchair, a temporary ramp serves as an accommodation for wheelchair users and an entry that is level with the sidewalk or gradually sloped is universally designed. Likewise, whereas an uncaptioned video is inaccessible to an individual who is deaf, a sign language interpreter or transcript of the video could be used as an accommodation. The availability of captioning on the video is a universal design feature, benefiting people who are deaf or hard of hearing, English language learners, individuals in noisy settings, and others.
In a higher education environment, UD principles can be applied to physical spaces, technology, student services, and instruction. Physical spaces should be designed so that everyone can get to facilities and maneuver within them. Take into account the overall design of the physical space (e.g., aesthetics, routes of travel) and to all subcomponents of the space (e.g., signage; restrooms; and sound, fire, and security systems) and include people with disabilities in the design process. In terms of technology, students who need assistive technology should be able to access it, and electronic resources should be available online in a variety of accessible formats. In order to be universally designed, student services should
Universal design of learning (UDL) ensures that curriculum and courses utilize multiple means of representation, expression, and engagement. UD can be applied in the context of overall design of instruction, to specific activities such as a lecture or a role-playing exercise, and in the choice of content, such as including information on UD and accessibility in a course on web design. It is important for the instructor to consider class climate, interaction, the physical environment, products, delivery methods, information resources, technology, feedback, assessment, and accommodation. The publication Equal Access: Universal Design of Instruction (UDI) contains a checklist—validated at more than 20 postsecondary institutions—that can help educators to apply UD to their courses. You can use the checklist to determine what aspects of UD you already employ and to create a timeline for implementing other practices.
Examples of UDI practices include
Ultimately, UD of instruction minimizes the need for individual accommodations, can be implemented incrementally, does not lower academic standards, and values diversity, equity, and inclusion.
For more information about UD in higher education, refer to the book Universal Design in Higher Education: From Principles to Practice, published by Harvard Education Press and including the work of 42 authors. Also visit the Center for Universal Design in Education website.
Presenters: Manju Banerjee, Linda Hecker, Ibrahim Dahlstrom-Hakki, and Sapna Prasad
A learning disability is a significant difficulty in the acquisition and use of listening skills, speaking, reading, writing, writing, reasoning, or math abilities despite average to above average intellectual abilities. It is presumed that learning disabilities occur due to nervous system functioning. They are not due to sensory impairment, intellectual disability, psychiatric disabilities, cultural and instructional deprivation or cultural differences.
The DSM 5 (Diagnostic and Statistical Manual of Mental Disorders) will have a diagnosis of “Specific Learning Disorder” which will replace dyslexia, written expression disorder, and dyscalculia based on specific characteristics of an individual’s reading, writing, and math that negatively impacts their academic achievement, work, or daily living.
There are many misconceptions about dyslexia, including that letters are seen reversed, that it's related to IQ, that it is uncommon, that it can be outgrown or cured, and that it is rare in females. S. Shaywitz (2003) referred to dyslexia as an “unexpected weakness in a sea of strengths.” Phonological processing difficulties on single words or rapid naming tasks can lead to difficulty reading, spelling, and writing. Both eye-tracking data and brain scans show evidence that eye movement and brain activity are different in individuals with dyslexia. Dysgraphia, also a language-based disability, affects an individual’s ability to write. Individuals with language-based issues may
People are widely aware of Attention Deficit Hyperactivity Disorder (ADHD) and associate it with the stereotype of a hyperactive individual. Many falsely believe that you can outgrow ADHD and that it can be cured with medication. In reality, a multi-dimensional approach is more effective. “ADHD disrupts the development of inhibition and other self-directed executive functions producing a disorder of self-regulation across time and so interfering with the capacity to choose, enact and sustain actions towards goals” (Barkley 2011). ADHD typically manifests early in life. Core symptoms include inattention, impulsivity, and hyperactivity. It may affect executive functions such as planning, management, working memory, self-monitoring, inhibition, and metacognition. In students, this may be seen to affect
Dyscalculia refers to difficulty understanding, translating, and performing basic math functions with accuracy such as estimating; comparing quantities; retrieving numerical facts; understanding numerical symbols or math concepts and procedures; and using basic arithmetic. Other factors that may affect math performance include poor language and reading skills; poor visual-spatial skills; attention difficulties; weak executive function coordination; weak working memory; and weak long-term memory.
Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder that starts in childhood. In the DSM 5, Asperger’s, PDD-NOS (Pervasive developmental disorder not otherwise specified), and high-functioning autism will all be folded into the ASD diagnosis. No two individuals with ASD present exactly the same characteristics. ASD is characterized by fixed interests, repetitive behaviors, and deficits in self-regulating emotions, planning ahead, social-emotional reciprocity, and nonverbal communicative behaviors.
Presenter: Richard Ladner
People with disabilities can do almost anything in almost any scientific field. Technology is often a key factor in their success. Individuals with disabilities are underrepresented in the workforce, especially the STEM workforce. Although 16% of the US population between the ages of 15 and 64 has a disability, 10% of individuals in the workforce have a disability, and 5% of individuals in the STEM workforce have a disability, only 1% of STEM PhD holders have a disability. Students with disabilities are also less likely to complete a bachelor’s degree than students without disabilities.
Over time, accessible technology has led to innovations to assist people with disabilities. At times, these innovations lead to solutions for all users. Optical character recognition (OCR) was first invented in the 1970’s to allow blind people to access print books. Now there are OCR applications for smartphones and Bookshare has more than 200,000 accessible books on-line, almost all that have been scanned from print copies using OCR. More than 30 million books are now available and searchable in Google books thanks to OCR. Similar patterns can be seen elsewhere as well. The telephone, now a mainstream device, was first invented by Alexander Graham Bell as a byproduct of his attempt to build a device that provided a visual representation of sound vibrations to aid deaf children learning to talk. In the 1960s Text telephones (TTY) were devised to allow deaf individuals to use telephones. This early technology has been supplanted by SMS (short message service) texting, which is now a mainstream technology. Likewise, speech recognition was originally devised to allow for hands-free access by people with little use of their hands. The videophone, a version of which was introduced by AT&T at the 1964 World’s Fair excited the signing deaf community. In the past 10 years these products have become mainstream.
Other technology used by people with disabilities includes screen readers used by individuals with print disabilities. Screen readers read aloud text that is displayed on the screen and use the keyboard to navigate. Their functionality, however, is limited by how accessible particular documents and webpages are. For example, in order to be accessible via a screen reader, images must have alternative text descriptions. In addition to specialized software like screen readers, many devices today have built-in accessibility features such as Windows 7’s Magnifier and iPhone’s VoiceOver technology.
There is significant research being conducted today in order to make computing more accessible. Researchers interact at mainstream computing conferences, as well as conferences specifically related to human computer interaction or accessibility. Examples of recent research projects include
Individuals with invisible disabilities may benefit from accessible technology as well. Some individuals with invisible disabilities use speech recognition for text input or use a screen reader or magnification for reading. Research is being done in this area by the Center for Defining and Treating Specific Learning Disabilities in Written Language and the Center for Game Science at the UW as well as the Mind Research Institute in Irvine, CA.
Several aspects of human-computer interaction (HCI) can be used to empower users with disabilities including
User empowerment can be particularly important because it allows smartphones to become accessibility tools, users to interact to accomplish an accessibility goal, or allows people with disabilities to use their knowledge and education in computer science or other fields to solve accessibility problems.
Case studies of individuals with disabilities and accessibility highlight the importance of these technologies.
Presenters: Sheryl Burgstahler and Richard Ladner
It is important for individuals with disabilities to have access to information technology (IT) because it changes the way we live, work, learn, communicate, and play. Technology can increase an individual’s independence, productivity, and participation in education, careers, family life, community, and recreation. Beyond that, IT drives advances in other fields and powers the economy. Data from the Bureau of Labor Statistics (https://www.bls.gov/careeroutlook/2009/spring/art04.pdf) predicts that computer specialists alone will account for over 57% of the growth in science and engineering occupations between 2008 and 2018. If individuals with disabilities can’t access technology, they won’t have access to these jobs.
Assistive technology (AT) is software or hardware that helps individuals gain access to IT. In the past thirty years, as there has been an explosion in computing technology, there has also been a significant increase in the AT that is available. Examples of AT include
Many current operating systems have built-in accessibility features. Macintosh OS X and/or Windows 7 have features including sticky keys, mouse keys, keyboard and mouse customizations or shortcuts, visual notifications for audio alerts, variable colors and contrast, screen or text enlargement, speech output, and speech recognition. iOS has features include speech output; speech input; screen or text enlargement; variable colors and contrast; audible, visible, and vibrating alerts; assignable ringtones; and Bluetooth connectivity for keyboards, refreshable Braille displays or other devices.
The Americans with Disabilities Act (along with its amendments of 2008) and the Rehabilitation Act are generally interpreted to mean that colleges must develop and use accessible IT. Universities need to be sure that their websites and other resources are accessible. At the University of Washington, an Accessible IT Task Force is responsible for enhancing online resources, promoting accessible IT, and exploring policies and processes. Universally designed websites are perceivable, operable, understandable, and robust (World Wide Web Consortium Web Content Accessibility Guidelines 2.0). Universally designed IT benefits a variety of people including those who
Accessible websites use standard HTML, alternative text for images, simple backgrounds, high contrast color schemes, descriptive link text, and avoid reliance on mouse-only input. Test a webpage for accessibility by turning off the graphics and sound, using only the keyboard, or using accessibility checking tools such as Siteimprove. Learn more about accessible web design through the Web Design and Development Course Curriculum. The course teaches standards-based, accessible web design where accessible design is taught early as a core design principle and reinforced throughout the course. Students must use valid code on assignments and conform to accessibility standards.
Universally designed videos
Find universally designed videos at DO-IT Videos.
There are many conferences that focus on technology for people with disabilities:
With accessible IT, students with disabilities can independently complete homework in a way that works for them, access webpages and videos, use a telephone, engage in conversations, and go online to do research, bank, shop, or take classes. Regardless, there are still many ways that AT can be improved in the future, including voice recognition in more languages, more accurate automatic captioning for videos, better customer support, and lower cost options. We need to ensure that developers are aware of the need for AT and universally designed IT.
Landmark College students with invisible disabilities participated in a panel discussion at the CBI. The students offered the audience comments and suggestions:
Michelle Bower, Geoff Burgess, Frank Kluken, Anita Long, and Melissa Wetherby
Landmark College faculty members have a unique perspective on teaching studies with invisible disabilities since all of the students in their classes fall into this group. During a panel discussion, faculty members discussed many strategies for teaching students with invisible disabilities, including the following:
During the discussion, faculty members also highlighted technology that can be helpful for teaching students with invisible disabilities:
During the working group discussions, participants discussed ways in which disability support services, faculty, and IT personnel can work together to support students with invisible disabilities.
During one working group discussion, a variety of topics were reviewed related to supporting students with invisible disabilities in computing fields. Working groups were provided with the following discussion questions:
Discussions highlighted many ideas that stakeholders should take into account, including the following:
During this discussion, students with invisible disabilities highlighted a few issues that they thought were important for educators to understand:
During this working group discussion, groups focused on two case studies to focus discuss on real world experiences that students with invisible disabilities may encounter.
My name is Stacey. I am a freshman in college with a major in computer science. I have a language based learning disability that makes it difficult for me to understand and organize large amounts of written and textual information. Reading and writing were my most challenging academic areas in high school. I use text-to-speech software for course texts and I am worried that I will not be able to access the course material and keep up with the reading assignments in my computing courses.
Participants discussed a variety of strategies that might help Stacey be successful:
I’m Brad, and I am a freshman with an autism spectrum disorder. I am in a web design and gaming program at a large university. I score well on exams and always attend class on time, but I can’t understand what else my instructors expect from me. I am eager to learn, but I don’t like working in groups and my instructors tell me that I interrupt their classes with too many questions and comments. I often feel left out. I have disclosed my disability. How can I work with my instructors and classmates to make this course more enjoyable?
Participants discussed a variety of strategies that might help to ensure that Brad is successful:
Group members were each asked to identify a complex student or faculty-related situation regarding providing equal access to students with disabilities and discuss possible strategies for the situation they chose. Groups were provided with the following sample situations:
One group chose to discuss faculty members who are reluctant to address or stubborn about addressing invisible disabilities. They identified multiple challenges, including faculty members’ limited time, energy, and expertise; resistance to change; and insecurity. The group also felt some institutions may lack a clear policy about how to deal with faculty members who have a negative attitude about invisible disabilities even if they provide students with the required accommodations.
Group members recommended the following:
Stakeholder groups represented in the CBI included
The following individuals participated in the CBI.
Manju Banerjee
Landmark College Institute of Research and Training
Michelle Bower
Landmark College
Sandy Bower
Landmark College
Loring C. Brinckerhoff
Educational Testing Service (ETS)
Geoff Burgess
Landmark College
Sheryl Burgstahler
University of Washington
Winston Chen
Voice Dream Reader App developer
Karen Clark
Community College of Vermont
Caleb Clark
Marlborough College Graduate School
Kathy D’Alessio
Landmark College
Ibrahim Dahlstrom-Hakki
Landmark College Institute of Research and Training
Kelly Emrich
Pathfinder RVHTS
Aaron Ferguson
Worcester Polytechnic Institute
Holly Hayes
Landmark College, Board Member
Linda Hecker
Landmark College Institute of Research and Training
Lori Jabar
Londonderry High School
Chaundra Jesenski
Fair Haven Union High School
Frank Kluken
Landmark College
Richard Ladner
University of Washington
David Lindenberg
Southern Vermont College
Anita Long
Landmark College
Michael Luciani
Landmark College
Trudy Mandeville
TCP Learning
Roxanne McCarty
Paul Smith’s College Arts Science
Kurt Mueller
University of Massachusetts, Boston
Lorraine Norwich
Boston University
Julie Oscherson
Landmark College
Sandi L. Patton
Lone Star College - University Park
Janelle Pease
Long Trail School
Sapna Prasad
Landmark College Institute of Research and Training
Rich Simmons
Johnson State College
Joseph Stallsmith
Dresden
Patrick Sullivan
Trocaire College
Melissa Wetherby
Landmark College
Ruth Wilmot
Landmark College
Among the strategies for meeting AccessComputing objectives are Communities of Practice (CoPs) for stakeholder groups. Communicating using email and other electronic tools, CoPs share perspectives and expertise and identify practices that promote the participation of people with disabilities in computing fields. Members in all CoPs
You and your colleagues can join AccessComputing CoPs by indicating which of the CoPs you would like to join and sending the following information to accesscomp@uw.edu:
The AccessComputing website contains
DO-IT maintains a searchable database of frequently asked questions, case studies, and promising practices related to how educators and employers can fully include students with disabilities in computing activities.
The Knowledge Base can be accessed by following the “Search Knowledge Base” link on the AccessComputing website.
The Knowledge Base is an excellent resource for ideas that can be implemented in programs in order to better serve students with disabilities. Individuals and organizations are encouraged to propose questions and answers, case studies, and promising practices. In particular, the promising practices articles serve to spread the word about practices that show evidence of improving the participation of people with disabilities in computing. Contributions and suggestions can be sent to doit@uw.edu.
Examples of Knowledge Base questions include the following:
For a limited time, AccessComputing will offer funding for minigrants to support training, experiential learning, and other computing and IT-related activities nationwide. The ultimate goal is to increase the number of people with disabilities, including post-September 11 veterans, successfully pursuing computing careers.
An institution or other organization can seek funding to support the following:
Visit Apply for an AccessComputing Minigrant for more information and email accesscomp@uw.edu to consult about the availability of funds.
AccessComputing Capacity Building activities are funded by the National Science Foundation (grant #CNS-1042260). They were coordinated by the Alliance for Access to Computing Careers, which is led by the Department of Computer Science and Engineering and DO-IT at the University of Washington. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the CBI presenters and publication authors and do not necessarily reflect the views of the National Science Foundation.
Some of the content of this publication is taken with permission from the DO-IT website. Permission is granted to modify and duplicate these materials for non-commercial purposes provided the source is acknowledged.
Electronic versions of this publication are available in print-ready and accessible formats at DO-IT.